I was doing my daily troll through blogs and stumbled upon a few new ones today that were pretty fascinating.One of them had a somewhat older posting about mmorpgs and leadership skills gained that I found fascinating.
< a href=http://harvardbusinessonline.hbsp.harvard.edu/hbsp/hbr/articles/article.jsp?ml_subscriber=true&_requestid=131774&referer=/hbsp/hbr/articles/article.jsp&reason=freeContent&productId=R0805C&OPERATION_TYPE=CHECK_COOKIE&FALSE=FALSE&TRUE=TRUE&ml_action=get-article&ml_issueid=BR0805&articleID=R0805C&pageNumber=2"> Harvard Business Online
“True, leading 25 guild members in a six-hour raid on Illidan the Betrayer’s temple fortress is hardly the same as running a complex global organization. For starters, the stakes are just a bit higher in business. But don’t dismiss online games as mere play. The best ones differ from traditional video games as much as universities do from one-room schoolhouses. In fact, these enterprises are actually sprawling online communities in which thousands of players collaborate with and compete against one another in real time within a visually three-dimensional virtual world—one that persists and evolves even while a player is away.
The organizational and strategic challenges facing players who serve as game leaders are familiar ones: recruiting, assessing, motivating, rewarding, and retaining talented and culturally diverse team members; identifying and capitalizing on the organization’s competitive advantage; analyzing multiple streams of constantly changing and often incomplete data in order to make quick decisions that have wide-ranging and sometimes long-lasting effects. But these management challenges are heightened in online games because an organization must be built and sustained with a volunteer workforce in a fluid and digitally mediated environment.”
“A number of our conclusions about the future of business leadership were unanticipated. For one, individuals you’d never expect to identify—and who’d never expect to be identified—as “high potentials” for real-world management training end up taking on significant leadership roles in games. Even more provocative was our finding that successful leadership in online games has less to do with the attributes of individual leaders than with the game environment, as created by the developer and enhanced by the gamers themselves.”
*cough* *cough* I know someone who fits that last one…. KY…